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Some of the items that will be in the game. Still have a lot more to add. By the way, the selling cost is half the price.
Name
Effect
Price
Description

Consumable Items
Items that can be used at anytime. They restore HP or SP.
Peanut
+ 5 HP
2
A tiny little nut that you won't get much out of.
Magic Sprinkles
+ 5 SP
5
We would've called them jimmies, but we figured out that it was a jargon.
Jell-O Pudd'n
+ 20 SP
20
Jello Pudd'n with the jello, and the pudd'n, and the gblob-glub!
Brick of Cheese
+ 30 HP
15
Eating this plain is better than eating with anything.
Pez
+ 40 HP
20
Aw, sweet, Pez! Neck fungus at its finest!
Pumpernickel Ice Cream
+ 45 HP
22
Ice Cream with chunks of pumpernickel in it.
Battle Items
Items that can be used to help in battle.
Spicy Beans
+ State
10
Raises the entire party's Attack and Focus.
Minty Beans
+ State
10
Raises the entire party's Defense and Guard.
Sour Beans
+ State
10
Raises the entire party's Speed.
Real Time Changing Weapon
Damage
599
Does 599 damage to crab enemies.
Bowtie Ripper
Damage
70
Does 700 damage to enemies wearing bowties. That's what they get!
Key Items
Items that can't be used, but are needed to progress through the game.
Dinky Sack
A tiny sack that lets you hold up to 100 meff.
Small Sack
A small sack that lets you hold up to 250 meff.
Medium Sack
A sack that lets you hold up to 500 meff.
Large Sack
A big sack that lets you hold up to 750 meff.
Ginormous Sack
A huge sack that lets you hold up to 1000 meff.
Spacial Sack
A sack that hax the laws of space and lets you hold up to 10,000 meff.
Map Card
Allows you to use map panels to warp to places you've been to before across Tapekim.
Equipment
Pretty much "hold items." All of these will help you in battle when equiped to someone.
Name
Effect
Price
Characters
Description

Weapons
Increases the Attack of the holder. Make sure to upgrade these when you can, or you won't get too far.
Stick Belt
ATK + 10
20
StFiCaSp
An odd weapon that carrots can use.
Flame Dagger
ATK + 10
20
StFiCaSp
Fieo's new weapon.
Slap Mitts
ATK + 20
40
StFiCaSp
Cannon's best weapon. Ask Steve why.
221 Claw
ATK + 30
60
StFiCaSp
Spud's trusty claw.
Armor
Increases the Defense of the holder. Make sure to upgrade these when you can, or you won't get too far.
Plastic Brace
DEF + 10
15
StFiCaSp
A thin little layer that may tone the damage down just a bit.
Tin Foil
DEF + 20
30
StFiCaSp
Who would've known something so common could provide some protection?
Badges
These simply lower a single element. Each one does a different one. There's also some that prevent states.
Sky Badge
- Damage
30
StFiCaSp
Cuts damage taken from Earth attacks in half.
Rubber Badge
- Damage
30
StFiCaSp
Cuts damage taken from Electric attacks in half.
Immune Badge
- Damage
30
StFiCaSp
Cuts damage taken from Poison attacks in half.
Orbs
These orbs you're off to collect also work as equipment. They just increase stats.
Earth Orb
+ Stats
---
StFiCaSp
Increases Attack and Defense by 15.
Thunder Orb
+ Stats
---
StFiCaSp
Increases Focus and Speed by 15.
Psych Orb
+ Stats
---
StFiCaSp
Increases Focus by 30.
Accessories
Other things that could do anything to help you in battle.
Magic Band-Aid
+ State
50
StFiCaSp
Puts the holder in Rejuvention for every battle.
Amflower
Ambush
100
StFiCaSp
The holder has a 10% chance of hitting an enemy at the start of a battle.